Sr. UX Designer

Dec 2013 – Present


Seattle, WA

User Experience Designer for Amazon Appstore.

Creative Director

Mar 2010 – Oct 2013


Kirkland, WA

Responsible for building a team of 10+ creative team members and engaging Fortune 500 customers in design projects across mobile, tablet, automotive applications, smart TV and digital signage. Responsible for design direction of internal tools and brand usage, corporate sales & marketing materials and website. I was responsible for instituting standardized design documentation for projects and, implementing use of time tracking software for the creative team.

Creative Director

Feb 2009 – Mar 2010


Seattle, WA

User experience design and illustration for mobile applications and websites. Clients include Dashwire, BigCanvas, UIEvolution, NYSEA Gallery, SPUN Clothing.

Creative Director

May 2006 – Feb 2009

DreamBox Learning

Bellevue, WA

An online educational site that teaches K-2 students math fundamentals through an engaging experience featuring interactive lessons and casual games.

Managed team of designers, animators, voice actors and production artists. Responsible for all aspects of the design and art process. Creative direction, product development, story development, design, user experience, animation, character design, voice acting, audio design. Worked with educators and developers to create learning tools for online math lessons.

Winner of several education software awards and two patents for math learning tools in online math instruction including Editor’s Choice Award: Children’s Technology Review, 5 stars: USA Today.

Lead Designer

Jul 2001 – May 2006


Bellevue, WA

Lead application design, corporate identity, marketing materials, website and internal application design. Created design solutions for such clients as Square Enix, Disney, Starwave Mobile, ESPN, and the PGA Tour. Responsible for design team training and mentorship.

Senior Designer

Oct 2000 – Feb 2001

Walt Disney Internet Group

Seattle, WA

Designer for community web applications and tools. Worked with a team of developers and project managers on web application prototypes and internal management tools for Walt Disney Internet Group’s family of sites (Disney, ESPN,, Projects included global login, instant messenger and auditorium chat as well as assisting affiliate sites in customization and deployment of applications.

Lead Designer

Apr 1996 – Aug 2000

Headbone Interactive

Seattle, WA

Lead design and production team in the development of web content as well as client projects and interactive online games. Responsibilities included site design, scheduling, budgeting, spec writing, and team management of up to four designers and developers.
Clients included General Mills, Harper Collins, Nortel Networks, Fleet Bank, AAL, Kodak, and The History Channel/A&E.

Designer – 1997-1999
Designed web sites and content for and their clients. Responsibilities included writing concept specs, client presentations, site architecture and design, art direction of other designers, illustrators and print designers.

Production Designer – 1995-1997
Designed interactive games for award winning World Tour CD-ROM. Responsible for design and production of interactive multimedia including audio editing and project archival. Designed and produced web pages and graphics for Responsibilities included web design, HTML, web production.

Other Experience

Gallery Owner

June 2009 – Present

Flatcolor Gallery

Seattle, WA

Flatcolor Gallery features local and national contemporary artists.

From designers and illustrators, to street artists and tattoo artists, Flatcolor Gallery is dedicated to bringing a fresh perspective on art and creativity to Seattle’s art scene and online.

Responsibilities include all aspects of gallery ownership including; artist selection, event planning, exhibition promotion, graphic design, art installation and fine art printing.

Expertise & Skills

Concept development
Client presentations and proposals
Project and team management
Project planning
Design direction
UX design for iOS, Android, Smart TV, and other feature phone platforms.
Product testing
Rapid prototyping
Icon design
Logo design and branding
Interactive media & game development
Character design
Audio creation and editing
SFX and music creation
Illustration and Flash animation
Print production

Tools & Technology

Adobe Creative Suite
MS Office Suite
HTML 5, CSS, responsive design
Working knowledge of web frameworks (Bootstrap, Foundation)
Mac, PC and Unix platforms
Knowledge of Ruby/Rails, PHP, Xcode


SCCC Design and Illustration Program – Seattle, WA
Sep 1993 – Jun 1995